Zapper Shrimp
LIGHT 2

Zapper Shrimp

  • ATK:
  • 1000

  • DEF:
  • 1200

  • View:
  • 2754




1 Tuner + 1 non-Tuner monster If this card is Special Summoned: You can send 1 other card from your hand or field to the GY, then target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of "Zapper Shrimp" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 9, 2026
62± 8/ 100
Power Score
Intrinsic 61
Deck 63

Zapper Shrimp — Power Evaluation

Final Score: 62 ± 8 · Confidence: Medium

  • Intrinsic: 61 · Deck: 63 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Material body

Why it scores here

Zapper Shrimp converts a Special Summon into one destroyed Spell/Trap, paid for by sending one other card from hand or field to the GY, and it can be used once per turn. Its quick effect lets it be Synchro Summoned from in the opponent's Main Phase, so it works as a Level 2 Tuner material body. The 1000 ATK / 1200 DEF stats earned nothing, and the 2676 page views earned nothing; the 100% deck presence is credited only to accessibility and deckbuilding cost, because it confirms a practical slot and not intrinsic strength.

Axis scores

Axis Score Evidence
Accessibility 70 Present in all 400 sampled decks at 1 copy each and in 100% of recorded boards, but it is never a combo starter or searched card in the recorded data, and its summon depends on the White Forest and Diabellstar shells (observed; text-verified summon condition).
Combo & Conversion 55 Appears in 6 recorded boards at an average power index of 71.3, with examples at 96, 95 and 67, but role_in_combo is empty and it is never tagged as starter, searched, material or payoff, so the conversion credit is only moderate (observed).
Resource Economy 40 The destroy costs one other card from hand or field, a 1-for-1 exchange that is roughly even and has no recursion or draw. The board-level netCardAdvantage of 4 to 5 belongs to the whole board, not this card (verified from text; observed).
Effect & Interaction 50 Destroys one opponent Spell/Trap once per turn on Special Summon, which is situational and does not reach monsters or the hand (verified from text).
Material Utility 55 A Level 2 LIGHT Tuner that stays a Tuner when its effects are negated, so the body still converts into Synchro material (verified from type line; inferred for the negated case).
Resilience & Flexibility 50 Usable from hand or field and across turns with a once-per-turn limit, but both effects are negatable and it is weak to a single negation (verified from text; inferred).
Deck-Building Efficiency 85 Runs at one copy in every sampled deck with no garnet or lock restriction, and it is cheap to fit in the White Forest, Diabellstar and Azamina shells (observed).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Material body. Intrinsic ≈ 61, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free on every Special Summon of its own, so it fits almost any White Forest, Diabellstar or Azamina build
  • Destroys an opponent Spell/Trap once per turn for a single card cost
  • Quick effect in the opponent's Main Phase lets it Synchro Summon from the opponent's turn
  • Level 2 LIGHT Tuner that stays useful as material even when its effects are negated

Weaknesses

  • Resource exchange is only even: a card sent to the GY for one Spell/Trap destroyed
  • No monster removal and no hand-trap reach
  • Both effects can be negated, and the destroy only triggers on Special Summon
  • No recorded combo role beyond presence in 6 boards, so its conversion value is inferred

Counters / choke points

  • Negation of its on-field effects (inferred from text)
  • Opponent setting few Spell/Traps reduces the destroy's value (inferred from text)

Best use

Board breaker / Tuner material body. Decks: White Forest (1816, 1771), Diabellstar (1565), Azamina (2039, 1941). Suggested copies: 1.

Evidence & gaps

  • Verified: Special Summon trigger: send one other card from hand or field to the GY, then destroy one opponent Spell/Trap, once per turn; Quick effect in the opponent's Main Phase: Synchro Summon using this card, once per Chain; Synchro Tuner, Level 2, LIGHT Fish, 1000 ATK / 1200 DEF; Listed in 400 of 400 sampled decks at 1 copy each
  • Observed: Present in 100% of 6 recorded combos, with power indices 96, 95 and 67 in the examples; Co-occurs with White Forest partners in 80 to 96% of decks; Zero recorded starter, searched, material, payoff or end-board roles
  • Inferred: Still a Tuner body when its effects are negated; Primary role of Board breaker, with Tuner material as secondary
  • Data gaps: no guides supplied no banlist token, so 3 copies (unlimited) is assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only combo role counts are all zero and role_in_combo is empty, so combo corroboration of role is missing archetype field is null for this card no rulings data for the once-per-Chain Synchro Summon timing











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